DirectX 12 Game Engines Partners with AMD

DirectX 12 Game

It  is the beginning era of DirectX 12, where each new game and its Engine supports new DirectX 12 features. DirectX 12 is a new standard from Microsoft supported by Windows 10. The DirectX 12 game and their engines tuned with the graphics hardware from Nvidia and AMD.

AMD’s GCN architecture is  heart of their Radeon GPUs. Nvidia’s Maxewell architecture is at the heart of their GTX GPU series. DirectX 12 will transform the PC gaming and VR Experience. DirectX 12 is a game-changing low overhead API for both developers and gamers.

Games Optimized for Radeon Graphic Cards

DirectX 12 Game and their Engines

Total War : War Hammer

Total War: WARHAMMER combines an addictive turn-based campaign of epic empire-building with explosive, colossal, real-time battles, all set in the vivid and incredible world of Warhammer Fantasy Battles.

BattleZone VR

This Game is designed for Virtual Reality. Rebellion and AMD are rolling out with Low latency DirectX 12 to provide the best VR Experience.

Ashes of the Singularity

AMD is again collaborating with Stardock in association with Oxide to bring Ashes of singularity. This real-time strategy game set in the far future, redefines the possibilities of RTS with the unbelievable scale provided by Oxide Games’ groundbreaking Nitrous engine.

Deus Ex: Mankind Divided

Deus Ex: Mankind Divided, the sequel to the critically acclaimed Deus Ex: Human Revolution, builds on the franchise’s trademark choice and consequence, action-RPG based gameplay, to create both a memorable and highly immersive experience.

AMD and Eidos-Montréal have engaged in a long term technical collaboration to build and optimize DirectX® 12 in their engine including special support for GPUOpen features like PureH hair based on TressFX Hair and Radeon exclusive features like asynchronous compute.

Rendering Efficiency with DirectX® 12 Asynchronous Compute

Important PC gaming effects like shadowing, lighting, artificial intelligence, physics and lens effects often require multiple stages of computation before determining what is rendered onto the screen by a GPU’s graphics hardware.

DirectX 12 Game and Engines are the future of PC Gaming. Virtual Reality’s best experience can get through DirectX 12 Low-latency feature. Asynchronous compute cores are the one which makes apart AMD from its competitors. These help to randomize GPU tasks in a pipeline.

Source : AMD

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